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  • batch render won't complete

    Hi,

    I have experienced this several times recently where the rendering job seems complete as it shows in the script editor like below for the last frame of an active render layer:
    // Result: Percentage of rendering done: 100 (Rendering image...................

    I checked rendered frames and they are all good but the mayabatch job still hangs in the task manager. If I want to kick off another maya batch rendering, I will be prompted to kill the current one.

    Env: Win 7, Maya 2017 update 3, Vray build 27280.
    always curious...

  • #2
    Do you have dynamic geometry in the scene like displacement, fur or proxy objects?
    Zdravko Keremidchiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Originally posted by Zdravko.Keremidchiev View Post
      Do you have dynamic geometry in the scene like displacement, fur or proxy objects?
      I have several VRayDisplacement nodes in the scene with Geometry generation set to "On the fly".
      always curious...

      Comment


      • #4
        I am not sure what the issue is, but jasonhuang1115, you can try using this variable, it should kill any render process as soon as the frame is written:

        VRAY_TERMINATE_ON_FRAME_END=1
        Dmitry Vinnik
        Silhouette Images Inc.
        ShowReel:
        https://www.youtube.com/watch?v=qxSJlvSwAhA
        https://www.linkedin.com/in/dmitry-v...-identity-name

        Comment


        • #5
          Originally posted by Morbid Angel View Post
          I am not sure what the issue is, but jasonhuang1115, you can try using this variable, it should kill any render process as soon as the frame is written:

          VRAY_TERMINATE_ON_FRAME_END=1
          Thanks Morbid Angel! Will this work with rendering with multiple render layers? Don't wanna see the batch rendering job get terminated after it reaches the end of frames of the 1st render layers while all other render layers are waiting to kick off.
          always curious...

          Comment


          • #6
            Originally posted by jasonhuang1115 View Post
            Thanks Morbid Angel! Will this work with rendering with multiple render layers? Don't wanna see the batch rendering job get terminated after it reaches the end of frames of the 1st render layers while all other render layers are waiting to kick off.
            I am not sure about that. But really you should be submitting one render layer per job.
            Dmitry Vinnik
            Silhouette Images Inc.
            ShowReel:
            https://www.youtube.com/watch?v=qxSJlvSwAhA
            https://www.linkedin.com/in/dmitry-v...-identity-name

            Comment


            • #7
              Originally posted by Morbid Angel View Post
              I am not sure about that. But really you should be submitting one render layer per job.
              Agree. But just batch-rendering locally for now. Not through deadline or anything. Hopefully it'll be fixed by next stable nightly build.
              always curious...

              Comment


              • #8
                VRAY_TERMINATE_ON_FRAME_END will practically force-exit the process at the end of the render (it will kill it). So please be careful when using it, it's not really recommended, it's there to be used in case nothing else helps. It won't help fore rendering multiple layers, it will exit the process once the first rendered frame is done. You can read more about it here: (note the warning on the docs page!) https://docs.chaosgroup.com/display/...ndRenderAssets

                If you can send us a scene that reproduces the problem, it would help us track down what's wrong and fix it.
                Alex Yolov
                Product Manager
                V-Ray for Maya, Chaos Player
                www.chaos.com

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                • #9
                  Thanks Yolov. Hope devs found the culprit and get this fixed...
                  always curious...

                  Comment


                  • #10
                    Can you get us a scene that we can look at? It would help us greatly if we can reproduce the issue.
                    Alex Yolov
                    Product Manager
                    V-Ray for Maya, Chaos Player
                    www.chaos.com

                    Comment


                    • #11
                      Let me test it out couple more times to see if this issue constantly happen. It's basically the same scene I uploaded last time with the issue of "Cache bitmap between renders" crashing Maya in scenes having Ptex textures.
                      always curious...

                      Comment

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