Ok, so i installed 3.5 and noticed that the cpu and cuda were producing quite different results with a material.
Firstly, looking at attached image I'm getting differences with renders when the glossy fresnel option is on. Also ( and this is regardless of if glossy fresnel is on or off) referring to the image you can see the reflection of the rectangle light in scene is non existant in the cuda render.
Also I think theres some issue with adding glossiness textures but its hard to test without cuda supporting glossiness renderelements. This has been an issue for a while, any eta on a fix?
I've attached a scene.
thanks
Firstly, looking at attached image I'm getting differences with renders when the glossy fresnel option is on. Also ( and this is regardless of if glossy fresnel is on or off) referring to the image you can see the reflection of the rectangle light in scene is non existant in the cuda render.
Also I think theres some issue with adding glossiness textures but its hard to test without cuda supporting glossiness renderelements. This has been an issue for a while, any eta on a fix?
I've attached a scene.
thanks
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