Hi it seems again that there are problems with the alpha is luminance setting in the layered texture setting. Render with cpu/ipr its fine, with cuda its broken.
1.Create a vraymtl and layered texture.
2. Change colour of first layer to white
3. Connect alpha of layered texture to reflection glossiness.
render in cpu and then cuda
Also if you connect the layered texture to the reflection color and have the colour slider at full (i.e white) it renders black, it seems if you have rgb set to 1,1,1 it wont work either.
This is with vray 3.5 release and maya 2016
1.Create a vraymtl and layered texture.
2. Change colour of first layer to white
3. Connect alpha of layered texture to reflection glossiness.
render in cpu and then cuda
Also if you connect the layered texture to the reflection color and have the colour slider at full (i.e white) it renders black, it seems if you have rgb set to 1,1,1 it wont work either.
This is with vray 3.5 release and maya 2016
Comment