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volumegrid bug vray 3.5

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  • volumegrid bug vray 3.5

    Hi Guys,
    Working with a houdini smoke sim and I am trying to render it the way I used to do it in vray using the vrayVolumeGrid. But, in vray 3.5, when I disable the "temperature" channel vray doesnt render the smoke either.
    I installed an older version of Vray and it worked again.
    What to do?

    vray 3.5 with maya 2016
    Thanks!

  • #2
    Ah just found out that if I enable the temperature again and lower the fire opacity to 0 it gives the correct result.

    Comment


    • #3
      Hey, can you attach screenshot of how the render looks with temperature enabled and what are your fire, smoke color and smoke opacity settings?

      Where do you disable the Temperature channel - is it in the Fire rollout?

      Cheers!
      Svetlin Nikolov, Ex Lead Phoenix developer

      Comment


      • #4
        Hi Svetlin,

        Attatched a screenshot.
        Click image for larger version

Name:	vrayvolumegrid.jpg
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        Temperature is enabled here and the preview shows the "smoke".

        Click image for larger version

Name:	vrayvolumegrid02.jpg
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        The second screenshot is what it is supposed to look like. This is with temperature enabled but opacity at 0. In older versions I did not need to do this.
        Smoke opacity is set to simplesmoke, and color to constant white.

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        • #5
          Hey,

          I meant the settings of the volume grid itself

          Thanks!
          Svetlin Nikolov, Ex Lead Phoenix developer

          Comment


          • #6
            Ow sorry. Here ya go:
            Click image for larger version

Name:	settings.jpg
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ID:	867506
            I use the Houdini fire/smoke preset and change very little except for disable fire.

            Thanks

            Comment


            • #7
              Sweet, got it! Thanks very much!
              Svetlin Nikolov, Ex Lead Phoenix developer

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