Hi,
We are using the following File Name Prefix when rendering with V-Ray: <Scene>_<Layer>_<Camera>.
Consider the following:
- Scene name: "scene1.mb"
- Render Setup Layer: "myLayer"
- Camera name: "camera1"
With V-Ray 3.52.02 stable build 27374, the resulting image will be called "scene1_rs_myLayer_camera1.exr". Please note the "rs_" part.
I see the issue (the "rs_" part) both when batch rendering from inside of Maya and when command line rendering (using the -im flag to set the filename prefix).
When Render Setup was introduced in Maya (2016.5 I believe), Autodesk also made this "rs_" part automatically added to render layers, such as seen in the filename above. I'm guessing it was one way of detecting whether a render was performed using legacy render layers or the new Render Setup.
However, with Maya 2017 Update 3, they removed this behavior. So if you render using e.g. Maya Software (File Name Prefix: "<Scene>_<RenderLayer>_<Camera>"), you will no longer get the "rs_" part added to the filename. I believe the same goes with Arnold etc. But so when I render with V-Ray I get the "rs_" part in the filename, which in our case is highly undesirable actually.
It would be great if you could conform to the Maya 2017 Update 3 behavior, and make V-Ray *not* add the "rs_" part whenever the render layer is used in the rendered image's filename.
It could be trivial to implement a hack to auto-rename files after a successful render, but I would much rather start using a (stable) build of V-Ray which will fix this out of the box (so many things to fix, so little time you know ).
Cheers,
Fredrik
We are using the following File Name Prefix when rendering with V-Ray: <Scene>_<Layer>_<Camera>.
Consider the following:
- Scene name: "scene1.mb"
- Render Setup Layer: "myLayer"
- Camera name: "camera1"
With V-Ray 3.52.02 stable build 27374, the resulting image will be called "scene1_rs_myLayer_camera1.exr". Please note the "rs_" part.
I see the issue (the "rs_" part) both when batch rendering from inside of Maya and when command line rendering (using the -im flag to set the filename prefix).
When Render Setup was introduced in Maya (2016.5 I believe), Autodesk also made this "rs_" part automatically added to render layers, such as seen in the filename above. I'm guessing it was one way of detecting whether a render was performed using legacy render layers or the new Render Setup.
However, with Maya 2017 Update 3, they removed this behavior. So if you render using e.g. Maya Software (File Name Prefix: "<Scene>_<RenderLayer>_<Camera>"), you will no longer get the "rs_" part added to the filename. I believe the same goes with Arnold etc. But so when I render with V-Ray I get the "rs_" part in the filename, which in our case is highly undesirable actually.
It would be great if you could conform to the Maya 2017 Update 3 behavior, and make V-Ray *not* add the "rs_" part whenever the render layer is used in the rendered image's filename.
It could be trivial to implement a hack to auto-rename files after a successful render, but I would much rather start using a (stable) build of V-Ray which will fix this out of the box (so many things to fix, so little time you know ).
Cheers,
Fredrik
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