ok..so...I have a scene with default plane and sphere...sphere with a reflective vraymtl on it.
I add a vraydome light with mapped Hrdi, and a rect light. I use the same hrdi and map it to the reflection environmental override.
If hide both lights and render it should be black, but its like the maya default light kicks in and you can see the object. If you remove the override it goes black as you would expect.
Now, if I unhide the domelight but set its intensity to zero, the render is black....if i do the same with the rect light,( hiding the dome light) setting its intensity to zero, the object renders.
So something is screwy...
I've attached a scene
thanks
I'm using maya 2017 update 4 (ha) and latest official vray build.
I add a vraydome light with mapped Hrdi, and a rect light. I use the same hrdi and map it to the reflection environmental override.
If hide both lights and render it should be black, but its like the maya default light kicks in and you can see the object. If you remove the override it goes black as you would expect.
Now, if I unhide the domelight but set its intensity to zero, the render is black....if i do the same with the rect light,( hiding the dome light) setting its intensity to zero, the object renders.
So something is screwy...
I've attached a scene
thanks
I'm using maya 2017 update 4 (ha) and latest official vray build.
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