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V-Ray IPR doesn't update geometry animation

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  • V-Ray IPR doesn't update geometry animation

    Anyone else facing this issue where animated object in the scene doesn't update more than once in the V-Ray IPR render? In the older versions this wasn't an issue.
    Please let me know if there's a way to fix this. We'd like to beable to quickly test lighting in scenes with object animations.

    My take is that it can only update the geometry position once, and then somehow it can't cache the subsequent transforms.

    i've attached a video of the problem. Thanks!

  • #2
    Hey guys, anything? It would really be helpful if there was a solution to this. thanks!

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    • #3
      Nevermind. Found out how to solve this. Changed the animation evaluation setting in Maya from Parallel to DG.

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      • #4
        Sorry for the delay, but yes - that's correct, DG Animation evaluation should do the trick.
        Alex Yolov
        Product Manager
        V-Ray for Maya, Chaos Player
        www.chaos.com

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