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  • denoiser interrupts command line render

    hi,
    I've been using a .bat file to render out a number of maya files , in each maya file the vray denoiser has been applied in the render elements

    each render is set to render out one specific frame ( as these are currently test renders)

    however for some reason the command line render would pause or halt right after the denoiser is utilized.. and does not continue on to render out the next maya scene.

    As an experiment , I switched off the denoiser element in each file and the command line render would complete rendering out all maya scenes


    contents of .bat file :-
    render -r vray -x 1280 -y 720 -s 110 -e 110 "D:\projects_current_trboDrv\optician2020_Project\ scenes\lens_set_A_054_lens_2video_v01.mb"
    render -r vray -x 1280 -y 720 -s 110 -e 110 "D:\projects_current_trboDrv\optician2020_Project\ scenes\lens_set_A_054_lens_3video.mb"
    render -r vray -x 1280 -y 720 -s 110 -e 110 "D:\projects_current_trboDrv\optician2020_Project\ scenes\lens_set_A_054_lens_4video.mb"
    render -r vray -x 1280 -y 720 -s 110 -e 110 "D:\projects_current_trboDrv\optician2020_Project\ scenes\lens_set_A_054_lens_5video.mb"





    maya 2017 . HP Z640 workstation,with 32GB ram

    vray version :

    2017/Sep/7|11:57:02] V-Ray: V-Ray for Maya version 3.52.03 from Jun 14 2017, 22:33:36
    [2017/Sep/7|11:57:02] V-Ray: V-Ray core version is 3.52.03
    [2017/Sep/7|11:57:02] V-Ray: Loading plugins from "C:\Program Files\Autodesk\Maya2017\vray/vrayplugins/vray_*.dll"




  • #2
    currently trying to setup the render elements in Maya for using the Denoiser Tool afterwards and struggling to find some of the suggested rendering Elements described in the help documents
    • Defocus amount (named defocusAmount)
    • World positions (named worldPositions or wpp)
    • World normals with bump mapping (named worldNormals)
    • Diffuse filter (named diffuseFilter or VRayDiffuseFilter)

    please could someone advise on how to create / set them up ?

    kind regards
    ignuf

    Comment


    • #3
      Point taken, it's a bug and I've already forwarded it to our developers.
      As for your second question - some of the render elements like defocusAmount you cannot create separately, they are created by the denoiser itself. Some though - you can (like the diffuse filter). For some like world positions, you'll need the samplerInfo render element in 3.6 or use a samplerInfo node as a texture in extraTex in 3.5.
      However, if you set the denoiser mode to "only generate render elements" - it will add all those render elements for you, except it won't perform any denoising. The purpose is to have the render elements ready for denoising with the standalone denoiser tool. And (I've just tested this) it will not interrupt the command-line render, so you can use that as a workaround until we fix the bug.
      Alex Yolov
      Product Manager
      V-Ray for Maya, Chaos Player
      www.chaos.com

      Comment


      • #4
        This was the same issue as I was having https://forums.chaosgroup.com/forum/...er-batch-files

        I too was using denoiser with command line render.
        Maya 2020/2022
        Win 10x64
        Vray 5

        Comment


        • #5
          thanks for the replies ! I'll take a look

          regards
          ignuf

          Comment


          • #6
            This is already fixed for the stable nightly builds. You can grab a build from there if you have access. The fix will also be included in the next patch release.
            Alex Yolov
            Product Manager
            V-Ray for Maya, Chaos Player
            www.chaos.com

            Comment

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