Hi,
I'm looking to use XGen interactive grooming, but I can not get the density high enough in the viewport, so was looking to add more at render time.
There seems to be an option on the xgmSplineDescription node called Render Density Multiplier but it has no effect, I've tested IPR, buckets and batch render. Using 3.60.1 on OSX and windows.
I can see VRay recently added the option to add some tessellation attributes to this node, so it must have seen some development time.
Am I missing something or is this feature not supported? If not it would be really really useful.
Thanks,
David.
I'm looking to use XGen interactive grooming, but I can not get the density high enough in the viewport, so was looking to add more at render time.
There seems to be an option on the xgmSplineDescription node called Render Density Multiplier but it has no effect, I've tested IPR, buckets and batch render. Using 3.60.1 on OSX and windows.
I can see VRay recently added the option to add some tessellation attributes to this node, so it must have seen some development time.
Am I missing something or is this feature not supported? If not it would be really really useful.
Thanks,
David.
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