I might be missing something very obvious here but I can't seem to get full res textures while rendering on the GPU I have attached screenshots as well as a screenshot of my settings. I have also tried changing the settings to "resize all textures" and dailing it to something high like 4096 as well as "use mip mapping" but neither makes a difference. The only way I can get full sized textures is to use the CPU. Any ideas why this is happening?
CPU:
GPU:
Settings:
CPU:
GPU:
Settings:
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