We noticed something with the 3.60.03 official release for Maya 2018.1. We are guessing that when you're specifying -s (startframe) and -e (endframe), the wrong frames are being rendered - but only on Linux. Windows renders the correct frames.
Example arguments to Render.exe/Render:
I'm sending the full log to support@chaosgroup.com
Cheers,
Example arguments to Render.exe/Render:
Code:
-r vray -x 1920 -y 1080 -s 4 -e 6 -rl Film2NoWall -cam renderCam -proj //192.168.0.226/prod/proj255/maya -rd //192.168.0.226/prod/proj255/maya/images/scene3 -im <Scene>_<Layer>_<Camera>. //192.168.0.226/prod/proj255/maya/scenes/scene3.mb
Cheers,
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