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  • Isometric camera

    We are having an issue trying to render out with isometric camera set to on.
    We have rendered out a series of architectural views but the client now wants a iso view but struggling to get one out of the physical camera.

    Is there a work around?

  • #2
    Hi,
    I'll add a note about adding support for this. For now as workaround you can use the Orthogonal camera override in RenderSettings->Overrides->Camera->Camera Type. This will allow you to user the current perspective physical camera with a orthogonal camera. Let me know if this works for you or if you have other related issues.
    Ivan Shaykov
    chaos.com

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