Hi,
Been playing with scanned paints lately (awesome!) but have hit a issue with this matte paint material. When lighting at shallow angles I get this nasty blotchiness. Already using my high render settings but tried cranking subdivs in the material itself as well as GI settings and tried adjusting the scale setting in the material, no matter what I try I get this blotchiness it's in RT and final render too.
Thoughts?
Thanks,
Eric
Been playing with scanned paints lately (awesome!) but have hit a issue with this matte paint material. When lighting at shallow angles I get this nasty blotchiness. Already using my high render settings but tried cranking subdivs in the material itself as well as GI settings and tried adjusting the scale setting in the material, no matter what I try I get this blotchiness it's in RT and final render too.
Thoughts?
Thanks,
Eric
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