Is it posible to exclude VRayVolumeGrid from specific light? Or from all light?
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VRayVolumeGrid in LightLinking?
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It should be possible to do that, but you'll have to set the render mode to Volumetric Geometry in the VRayVolumeGridShape node > Rendering Rollout > Render mode = Volumetric Geometry. Then it still won't appear in the light linking editor, but you should be able to select the volumeGrid object, shift+select the light(s) and do Lighting/Shading > Break light links. Support for light linking in pure volumetric mode is still on our to-do list.
Does this help?
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