I'm having a curious problem that I don't fully understand. I have a fairly simple animation of an atom that has been shaded with VRay materials. I'm using Maya 2017 SP5 and the latest version of Vray for Maya 2017. I have set up a render pass for Occlusion. I have specified my output format to be a 16bit .exr file. If I simply open the VRay frame buffer and render a frame the occlusion looks perfect. If I save from the FB to a file on my desktop I get what is expected for a .exr with data on all RGBA channels. If I try to render in batch mode however all I get is an alpha channel and no data in my RGB channels of my occlusion render.
This is the batch command I'm using:
"C:\Program Files\Autodesk\Maya2017\bin\Render.exe" -r vray -s 1 -e 2 -x 4096 -y 2304 D:\projects\sandbox\Barrows\Rad_MIS_Surgery\Maya\A tomicModels\TungstenAtom\scenes\TungstenAtomVray3_ Brem.ma
This same format works fine when I'm rendering the Beauty passes with AOV's embedded in the output .exr
I've attached some screenshots from loading the files into photoshop. One shows the file generated with a 1 frame render withing the VFB in Maya GUI mode. The second shows the alpha channel only when I do a batch render.
I would add that I just ran a batch render from the Maya GUI and it gives the same bad results as doing a batch render from the windows command shell. Again, if I do a single frame render from the Vray FB it renders perfect with everything in the correct channels.
UPDATE: Ok so no comments. Is there a way I can dump a log or look at something from a diagnostic way to help me get a clue on what the issue may be?
This is the batch command I'm using:
"C:\Program Files\Autodesk\Maya2017\bin\Render.exe" -r vray -s 1 -e 2 -x 4096 -y 2304 D:\projects\sandbox\Barrows\Rad_MIS_Surgery\Maya\A tomicModels\TungstenAtom\scenes\TungstenAtomVray3_ Brem.ma
This same format works fine when I'm rendering the Beauty passes with AOV's embedded in the output .exr
I've attached some screenshots from loading the files into photoshop. One shows the file generated with a 1 frame render withing the VFB in Maya GUI mode. The second shows the alpha channel only when I do a batch render.
I would add that I just ran a batch render from the Maya GUI and it gives the same bad results as doing a batch render from the windows command shell. Again, if I do a single frame render from the Vray FB it renders perfect with everything in the correct channels.
UPDATE: Ok so no comments. Is there a way I can dump a log or look at something from a diagnostic way to help me get a clue on what the issue may be?
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