I've been doing some quick render comparisons and I've found that I cant get as smooth AA with anything other than CPU rendering. Im on Maya 2018 and Vray 3.6. Ive tweaked the max subdivs and also played with the AA size and filter type. But I always seem to end up with jaggy AA in anything other than CPU. Is there something I should be doing when using anything other than CPU to get smooth edges?
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CPU vs CUDA anti-aliasing
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Bumping gaussian filter up to 5.0 worked for the AA. I left the CPU render max sub divs at 40 and the noise threshold at 0.01 when I rendered with CUDA, but it came out with noise (it rendered in less than half the time). Do the noise sub divs and noise threshold need to be changed as well as the filter amount to get a similar render smoothness?
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