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  • VFB Color control standalone/animation

    Hello there,

    When saving from the VFB in Maya UI, color corrections are coming out great.
    However - when we send to Deadline and render standalone we just can't get any color correction in the output.
    Is there something obvious I might be missing?

    Maya2018.3 Vray3.60.04 Windows10


  • #2
    Currently VFB color corrections are not exported to a .vrscene - this is in the ToDo list and will be improved in future versions.
    If you submit Maya native files to Deadline it should render the image with proper color corrections.
    Applying color corrections on .vrscenes is possible in Standalone and Deadline via .vccglb file and the following environment variables:
    VRAY_VFB_GLOBAL_PRESET_FILE_USE Enable (1) or Disable (0) automatic loading of a global .vccglb preset for the VFB.
    VRAY_VFB_GLOBAL_PRESET_FILE Specify default .vccglb filename (string) to be used when loading automatic global preset.
    Svetlozar Draganov | Senior Manager 3D Support | contact us
    Chaos & Enscape & Cylindo are now one!

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    • #3
      Rats, that's a pity. Thank you for the clarification Svetlozar.

      Submitting Maya native is problematic due to the license count, and would prefer to keep the standalone pipeline we have if possible.

      the environment variable method is throwing the license(0) error
      Code:
      =======================================================
      Error
      =======================================================
      error: Could not obtain a license (0): Unknown error: Please contact ChaosGroup support.
      at Deadline.Plugins.PluginWrapper.RenderTasks(String taskId, Int32 startFrame, Int32 endFrame, String& outMessage, AbortLevel& abortLevel)
      
      =======================================================
      Type
      =======================================================
      RenderPluginException
      
      =======================================================
      Stack Trace
      =======================================================
      at Deadline.Plugins.Plugin.RenderTask(String taskId, Int32 startFrame, Int32 endFrame)
      at Deadline.Slaves.SlaveRenderThread.a(TaskLogWriter A_0)
      
      
      =======================================================
      Log
      =======================================================
      2018-05-22 08:01:57: BEGIN - CHEWIE\Rico
      2018-05-22 08:01:57: 0: Unhandled Exception: System.IO.FileLoadException: Could not load file or assembly 'deadlinesandbox.exe' or one of its dependencies. Provider DLL failed to initialize correctly. (Exception from HRESULT: 0x8009001D)
      2018-05-22 08:01:58: 0: Start Job timeout is disabled.
      2018-05-22 08:01:58: 0: Task timeout is 1200 seconds (Regular Task Timeout)
      2018-05-22 08:01:58: 0: Loaded job: VFBTestONCPU (5b03b17d694a6c2bacb63cda)
      2018-05-22 08:01:58: 0: Plugin rendering frame(s): 80
      Will continue trying to replicate in post for now - was just hoping to adopt the Dabarti route of avoiding post wherever possible
      Will wait for the .vrscene capabilty down the road (don't worry, I know you guys have got your hands full already with 4.0).

      Thank you again for the clarification though
      /Rico

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