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Textures in VRay materials are 180° rotated in Viewport 2.0

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  • Textures in VRay materials are 180° rotated in Viewport 2.0

    Hello,

    Textures in VRay materials are shown 180° rotated in Viewport 2.0. With Maya materials they show correctly. When viewport is switched to legacy default viewport it works fine. Renderings are not affected by this problem.

  • #2
    Hello,

    We recommend using the OpenGL core compatibility profile for Viewport 2.0 for newer versions of Maya. You can change the settings from Maya's Settings/Preferences > Preferences > Display > Viewport 2.0 > Rendering engine

    This is reproducible with the OpenGL legacy profile.

    Although Maya 2015 only has what's now called the legacy profile, the material preview works correctly in its viewport and it seems that Autodesk has made a change that we aren't aware of.

    Thank you for the report.

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