Hi,
I am new to vray and since I am used to writing shaders for Renderman I am finding the process of writing plugin materials for vray a little confusing. Hopefully someone can give me some tips
I have started by taking the materialID example, renaming it and giving it a different plugin id. It complies and I have copied the resulting .so file to the vrayForMaya2011-x64/vray/vrayplugins/ folder.
I now hoped to see a new material listed in my Maya hypershade alongside the existing vray nodes. When Maya loads I see a message telling me that vray plugins are loaded and there are no errors.
So my question is this:
How to I use a vray plugin material in maya once I have compiled it?
Thanks,
Philip
I am new to vray and since I am used to writing shaders for Renderman I am finding the process of writing plugin materials for vray a little confusing. Hopefully someone can give me some tips

I have started by taking the materialID example, renaming it and giving it a different plugin id. It complies and I have copied the resulting .so file to the vrayForMaya2011-x64/vray/vrayplugins/ folder.
I now hoped to see a new material listed in my Maya hypershade alongside the existing vray nodes. When Maya loads I see a message telling me that vray plugins are loaded and there are no errors.
So my question is this:
How to I use a vray plugin material in maya once I have compiled it?
Thanks,
Philip
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