hi again!
i have a scene modifier node in VRay and the corresponding node in maya. During scene translation, the node is recognized by the exporter, the compute method is called correctly, but only the first time i render the scene. The compute method never gets called after that unless i change a parameter in the node, so it seems to be a graph reevaluation problem. I guess i could set a dummy attribute in the compute method to force the next evaluation but that's a dirty hack... Is there a better way to do this?
thanks!
i have a scene modifier node in VRay and the corresponding node in maya. During scene translation, the node is recognized by the exporter, the compute method is called correctly, but only the first time i render the scene. The compute method never gets called after that unless i change a parameter in the node, so it seems to be a graph reevaluation problem. I guess i could set a dummy attribute in the compute method to force the next evaluation but that's a dirty hack... Is there a better way to do this?
thanks!
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