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  • Copy a Mesh

    Hi,
    I have a mesh in maya with texture. Using the vray sdk for maya, how can I render another instance of this mesh, having the same texture ?
    I would like to avoid duplicating the mesh in Maya and just render a "virtual" copy of this mesh using the vray plugin.
    Thanks.

  • #2
    One way is to use the Phyton post-translate callback to instance a mesh before rendering; see the example here:
    http://docs.chaosgroup.com/display/V...detoFormaHelix

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Thanks, will have a look

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