In my c++ plugin for Maya, I am creating simple Maya objects in the scenes at given times.
So for example when the animation reached frame 10 (timeChanged event), I execute
A sphere appears properly at frame 10, and when I render this frame, I can see it properly.
However, when doing an animation render from frames 8 - 15, the object will not appear on the render, just on the Maya UI.
How can I have Vray rendering dynamically-added objects ?
Thanks.
So for example when the animation reached frame 10 (timeChanged event), I execute
Code:
MGlobal::executeCommand("CreatePolygonSphere");
However, when doing an animation render from frames 8 - 15, the object will not appear on the render, just on the Maya UI.
How can I have Vray rendering dynamically-added objects ?
Thanks.
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