Announcement

Collapse
No announcement yet.

Add Utility Materials as Attributes?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Add Utility Materials as Attributes?

    Hi,

    Would it be possible to add the utility materials 'VRayMtlRenderStats' & 'VRayMtlWrapper' to the list of existing Shading Group Attributes?

    I can think of a couple of workflow advantages of having this an an alternative workflow to using the Utility Materials as part of the shading network.

    Thanks
Working...
X