The USD supported features page puts a few warnings on distributed rendering with USD, so it's fair it's not working. However it's something we would really like to have in the near future. Saying:
is a little silly, since that's the foundation of USD.
Assets linked in USD files may fail to resolve when using Distributed Rendering, or submitting to the Chaos Cloud, or exporting to .vrscene from Maya.
For example, if a Maya scene loads a USD file that in turn loads textures and / or other USD files.
For example, if a Maya scene loads a USD file that in turn loads textures and / or other USD files.
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