Hi, I've been working/testing with Arnolds OpenPBR shader with great results. When can we expect a V-Ray OpenPBR shader to drop. I'd like to start using it in our productions ASAP. Thanks.
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V-Ray OpenPBR Shader
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We also want to jump onto the openPBR shader.
We would like to use the materialX openPBR in LookDevX. And if im not mistaken Chaos is working on supporting that shader.
We want to build render independent shaders.https://linktr.ee/cg_oglu
Ryzen 5950, Geforce 3060, 128GB ram
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I would even expand this to materialX Lama and the upcoming Disney_Principled shaders.
Just all materialX nodes.https://linktr.ee/cg_oglu
Ryzen 5950, Geforce 3060, 128GB ram
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Here we go. That is the shader we like to use in the future.
https://help.autodesk.com/view/MAYAU...A-93D6AC0A518Fhttps://linktr.ee/cg_oglu
Ryzen 5950, Geforce 3060, 128GB ram
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In the beta of V-Ray 7 for Maya, the VRayMtl material has an option for OpenPBR compatibility. We already have initial support for the new OpenPBR material in 3ds Max as well. We will also support OpenPBR as part of MaterialX.
Best regards,
VladoI only act like I know everything, Rogers.
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