Hey
We are using some cloud system where it created virtual disk and we work off that (think lucid)
Would it be possible that when we start DBR job, we could preconfigure vray to save tmp/vrscenes files to custom cloud location, and then dbr job would tell other nodes to read that file from that dir instead of sending files directly?
Same with textures/missing assets.
Our workflow is becoming more remote, DBR seems to work somewhat nicely remotely where each dbr node is in different part of world... but the transfer times of data to each scene is a bit of a killer... would be great if we could use cloud storage that does sync quickly for the tmp/etc files.
Thanks!
We are using some cloud system where it created virtual disk and we work off that (think lucid)
Would it be possible that when we start DBR job, we could preconfigure vray to save tmp/vrscenes files to custom cloud location, and then dbr job would tell other nodes to read that file from that dir instead of sending files directly?
Same with textures/missing assets.
Our workflow is becoming more remote, DBR seems to work somewhat nicely remotely where each dbr node is in different part of world... but the transfer times of data to each scene is a bit of a killer... would be great if we could use cloud storage that does sync quickly for the tmp/etc files.
Thanks!
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