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Actually texture referencing should work with every geometry but NURBS Surfaces. The official August 2009 build had a bug when texture referencing is used together with displacement, but this has been fixed since then. Also it wouldn't work with a projection texture in perspective mode. This is fixed as well.
Can you tell me how you're using it and what build you have ?
Actually the best way to report your build is to take a look at the Maya output window. When V-Ray is loaded with the start of Maya, there should be two lines like :
[2010/Feb/2|17:41:48] V-Ray: V-Ray for Maya version 1.50.00 from Feb 2 2010, 14:49:06
[2010/Feb/2|17:41:48] V-Ray: V-Ray core version is 1.90.02
This one says the exact date the build was made, so we can know what changes went in it.
Anyway my guess is you have the official August build. You can write to Vlado at
vlado [at] chaosgroup [dot] com
for access to the nightly bulds. Or you can wait for the first service pack for V-Ray for Maya, which is planned for April this year.
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