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Physical cam film gate/focal length overrides

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  • Physical cam film gate/focal length overrides

    A quick request:

    Would it be possible to treat the film gate/focal length overrides on physical camera as optional... the way you now do with field of view?

    The popping/reframing when you enable physical cam wreaks havoc with tracked cameras! (and working around it via a custom rig is both tricky & annoying)...

    Thanks,

    --T

  • #2
    You can use the "Specify FOV" option to take the field of view from the Maya camera in the latest builds.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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