Hey guys,
When rendering with the vray car paint we always want to get seperate reflection passes for the glossy and the clear coat part of the shader.
At the moment I have been having to create seperate render layers with the clear coat turned off, then another render layer with the glossy reflection turned off and clear coat on.
Would it be possible to add specific render elements for the carpaint material that could generate passes for each reflection element seperately at rendertime?
Many thanks,
Rich
When rendering with the vray car paint we always want to get seperate reflection passes for the glossy and the clear coat part of the shader.
At the moment I have been having to create seperate render layers with the clear coat turned off, then another render layer with the glossy reflection turned off and clear coat on.
Would it be possible to add specific render elements for the carpaint material that could generate passes for each reflection element seperately at rendertime?
Many thanks,
Rich
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