This might be a tricky one but it would be nice to be able to use the physical camera attribute but not have it affect the Image Planes. I think it was mentioned that it was hard since this plane is a polygonal object. Maybe I should be using a different workflow?
Vlado - This is Dave Girard, just in case you're wondering who's spamming you with requests.
Vlado - This is Dave Girard, just in case you're wondering who's spamming you with requests.
Comment