Not sure of the technicalities of this, but many times I've wished there was an override on materials for the "threshold[]" on DMC sampling.
Often grain that is perfectly acceptible one material needs to be rendered very expensively because another material in the scene needs the (global) threshold higher.
Often grain that is perfectly acceptible one material needs to be rendered very expensively because another material in the scene needs the (global) threshold higher.
Comment