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V-Ray Proxy + transformGeometry node

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  • V-Ray Proxy + transformGeometry node

    Hi there,

    Just puttin in a wishlist for vrmesh proxy objects to be rendered when they have a transformGeometry node attached to them. Maya likes to use this quite a lot with certain procedures and instancing so it would be extremely useful for V-Ray to be able to incorporate them.
    Maya 2020/2022
    Win 10x64
    Vray 5

  • #2
    Can you get us a particular example how to create a scene with such a node?

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Hi Vlado, no problem.

      I'm not entirely clear why they sometimes get created (I think the main reason I come across them in Maya is with multiple instances and groups) but the easiest way to create them is to freeze their transforms.

      If you try the below MEL on a proxy object Maya should generate a transformGeometry node, and the mesh will fail to render even though the VRayMesh node is still connected:

      move -r 0 10 0; //(moves the object away from 0,0,0 for transforms to be frozen)
      makeIdentity -apply true -t 1 -r 1 -s 1 -n 2;
      Maya 2020/2022
      Win 10x64
      Vray 5

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      • #4
        Ok, thanks for the pointer - I've logged this into our bug tracker and we will look into it.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment


        • #5
          Fixed with revision 17186.
          V-Ray/PhoenixFD for Maya developer

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