Hi,
Our current scenario:
- Our Current render manager handles job queues and priorities + notifies upon completion etc.
- V-Ray for Maya DR is completely standalone, does not talk at all with the render manager.
This causes us to, in order to run a DR render on all our machines, go into our render manager, pause all current and queued jobs and tell all artists not to submit any new jobs to the farm – all this to prevent the render manager to start parallell jobs side by side with the DR job.
Here's a wish list scenario:
- Vray.exe takes query commands, and can return values such as "status: idle" or "status: busy/rendering".
- Upon a DR initiation, vray.exe can read a pre-render a user-defined and a post-render python script, if it exists.
In this scenario, we could make Maya - V-Ray - Render manager to communicate, extremely rudimentary, using Python and prevent running parallell jobs.
My question: Is this already possible to do today, or is any new features required for this to work?
If this does not work today, I think a lot of people would benefit and want this feature high up on the wish list of new features – at least, I know I do
Our current scenario:
- Our Current render manager handles job queues and priorities + notifies upon completion etc.
- V-Ray for Maya DR is completely standalone, does not talk at all with the render manager.
This causes us to, in order to run a DR render on all our machines, go into our render manager, pause all current and queued jobs and tell all artists not to submit any new jobs to the farm – all this to prevent the render manager to start parallell jobs side by side with the DR job.
Here's a wish list scenario:
- Vray.exe takes query commands, and can return values such as "status: idle" or "status: busy/rendering".
- Upon a DR initiation, vray.exe can read a pre-render a user-defined and a post-render python script, if it exists.
In this scenario, we could make Maya - V-Ray - Render manager to communicate, extremely rudimentary, using Python and prevent running parallell jobs.
My question: Is this already possible to do today, or is any new features required for this to work?
If this does not work today, I think a lot of people would benefit and want this feature high up on the wish list of new features – at least, I know I do
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