In OSL ?! (!)
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Very great !
About the render time :
As a result, we are seeing our OSL shading networks execute 25% faster than the equivalent shaders hand-crafted in C!
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Originally posted by bigbossfr View PostSo, it is more faster in OSL in Vray or not ?My guess is that it is only faster if you compile a complex shader network with lots of procedural nodes, since in that case a lot of dead code dealing with various options can be omitted or simplified. For V-Ray, at the very least, it is certainly not any slower than native V-Ray shaders.
Best regards,
VladoI only act like I know everything, Rogers.
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