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  • #16
    In OSL ?! (!)
    www.deex.info

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    • #17
      Yes, these are all OSL shaders.

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

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      • #18
        Very great !
        About the render time :

        As a result, we are seeing our OSL shading networks execute 25% faster than the equivalent shaders hand-crafted in C!
        So, it is more faster in OSL in Vray or not ?
        www.deex.info

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        • #19
          Originally posted by bigbossfr View Post
          So, it is more faster in OSL in Vray or not ?
          I don't know what their "hand crafted" shaders looked like My guess is that it is only faster if you compile a complex shader network with lots of procedural nodes, since in that case a lot of dead code dealing with various options can be omitted or simplified. For V-Ray, at the very least, it is certainly not any slower than native V-Ray shaders.

          Best regards,
          Vlado
          I only act like I know everything, Rogers.

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          • #20
            It is a good news !
            www.deex.info

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            • #21
              Cool to see some progress!

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