It would be awesome to have support for these nodes or at least kLocator and KLight info in order to make distance based shaders in vray.
Such as the one found in this link
http://www.creativecrash.com/maya/do...istance-shader
There are many fx / fur related situations where this would be helpful.
Such as the one found in this link
http://www.creativecrash.com/maya/do...istance-shader
There are many fx / fur related situations where this would be helpful.