hi,
i would love to be able to playback the animation of a proxy mesh instanced to particles with the help of a custom (per particle) attribute.
the custom attribute would describe the frame of the proxyanimation so every particle could potentially show a different frame of the proxy's animation and a hundred flying birds would not all have the same movement.
this would be awesome!
thanks,
Ronny
i would love to be able to playback the animation of a proxy mesh instanced to particles with the help of a custom (per particle) attribute.
the custom attribute would describe the frame of the proxyanimation so every particle could potentially show a different frame of the proxy's animation and a hundred flying birds would not all have the same movement.
this would be awesome!
thanks,
Ronny
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