Announcement

Collapse
No announcement yet.

8 bit tiled texture ?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • 8 bit tiled texture ?

    Hi,
    I have a question : i have a lot of texture in 8bit, but because i have a lot, i must to convert all textures into tiled exr. The problem is all textures are converted into 16 bit, and it takes a lot of memory (for nothing?).
    Is it possible to create something to convert all textures into 8bit tiled ?

    Is there a workaround ?

    Thank you.
    www.deex.info

  • #2
    Hi,
    Any progress about this ?
    We can save disk space and network transfer...

    Perhaps use .tx format ?
    We use the .tx file format. This is a standard tiff image that can be loaded by libtiff.
    http://wiki.blender.org/index.php/De...ImageTileCache
    www.deex.info

    Comment


    • #3
      This is implemented since a long time now (since 2011, to be precise). For best results and smallest RAM usage, use one of the latest nightlies.

      We don't have a tool to convert textures to .tx format though, you'll have to use some other tool like txmake or maketx.

      Best regards,
      Vlado
      I only act like I know everything, Rogers.

      Comment


      • #4
        Originally posted by vlado View Post
        This is implemented since a long time now (since 2011, to be precise). For best results and smallest RAM usage, use one of the latest nightlies.

        We don't have a tool to convert textures to .tx format though, you'll have to use some other tool like txmake or maketx.

        Best regards,
        Vlado
        Thanks for the answer.
        maketx for windows (from OpenImageIO) :
        http://opensourcepack.blogspot.fr/20...mage-tool.html
        www.deex.info

        Comment

        Working...
        X