Originally posted by vlado
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Looking at the alembic source for the may plugin on the alembic site, it's just populating the 'mOutPolyArrayAttr' numbered with the mesh data with their readPoly function. We'd need to add another linked string array, and modify the plugin, which brings it's own set of problems.
What about the python bindings? Can we get the name by searching through the archive, as shown here?
http://docs.alembic.io/python/examples.html
And finally, would this be feasible to do in the post translate .py? I could check for an attr, and dig up the mesh names myself, if I knew how it needed to be formatted in the .vrscene.
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