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Suggestion as to Render Elements import/export option

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  • Suggestion as to Render Elements import/export option

    Heya

    I have a bit of an suggestion to the current render element system...

    The way it works now if I export it it will take all the shaders and options with it. And then when I import it I have a prefix with file name + all the shaders and so on.

    Since my render elements are quite complicated and are creating custom passes its quite hard to manage them easily...

    Would it be possible to add an setting menu when we export/import as to how and what we want to export?

    For example export only passes - no shaders
    Import only passes - no shaders
    keep standard names - no filename prefix
    etc etc?

    Currently if I import them I have a new set of shaders and prefix passes quite messy to clean up and time consuming...

    Thanks, bye.
    CGI - Freelancer - Available for work

    www.dariuszmakowski.com - come and look

  • #2
    Hi,
    In your outline, show dag objects, and select your renderElements node, and "export selected". Choose all options that you want.
    Same for import. Use import in file menu (not in render global), and you will have all options.
    www.deex.info

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    • #3
      Aaa cool, good to know.

      Will try it out, thanks!
      CGI - Freelancer - Available for work

      www.dariuszmakowski.com - come and look

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      • #4
        don't import your passes, just setup a blank scene with all your render elements and reference it into all your render scenes, no need to clean up and easy to update.
        Dmitry Vinnik
        Silhouette Images Inc.
        ShowReel:
        https://www.youtube.com/watch?v=qxSJlvSwAhA
        https://www.linkedin.com/in/dmitry-v...-identity-name

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        • #5
          Huh strange that what I did 1st time. I referenced my scene but none of render settings come with reference so I thought its not working...
          CGI - Freelancer - Available for work

          www.dariuszmakowski.com - come and look

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          • #6
            well you are right, because render elements are a separate thing from actual render globals. In vray there is a vrayRenderSettings node which exists in the scene which has all the info, each scene has its own and when you import, there will be two instances of that node, one being with the name space of your imported scene which vray will not take into account. But there is an option "use referenced" render elements which then will read the render elements from your referenced scene. For the render settings, if you wish to always use the same settings you can easily script that and make that as a shelf button for others to just click and apply those settings. Also if you are builds your render layers by a script you can just include that part in to your render layer build.
            Dmitry Vinnik
            Silhouette Images Inc.
            ShowReel:
            https://www.youtube.com/watch?v=qxSJlvSwAhA
            https://www.linkedin.com/in/dmitry-v...-identity-name

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            • #7
              And in mel or Python, you can reference your renderElement without namespace.
              www.deex.info

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