Hi!
Would it be possible to support the cloud shading type for particles in vray?
This way we could attach a fluidShader to the particles.
I tried it with particle spheres and an envFog, but it doesn't work.
Thanks!
Would it be possible to support the cloud shading type for particles in vray?
This way we could attach a fluidShader to the particles.
I tried it with particle spheres and an envFog, but it doesn't work.
Thanks!
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