Will it be supported in the near future?
1. When exporting gpu cache there is an option to write materials but this does not work with vray shaders.
2. In the Maya software render settings, there is a tab for scene assembly, here you can set your cache scene to render full geometry files during render time, keeping your viewport manageable with massive scenes.
Any chance of implementing these features soon?
Many thanks,
S
1. When exporting gpu cache there is an option to write materials but this does not work with vray shaders.
2. In the Maya software render settings, there is a tab for scene assembly, here you can set your cache scene to render full geometry files during render time, keeping your viewport manageable with massive scenes.
Any chance of implementing these features soon?
Many thanks,
S
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