- Love the new icons on the outliner, they really cool.
-Still missing having a render view that select cameras and creates a snapshot.
-Need a way to save the render elements config, in the same way I can save v-ray render settings ( thats is really import )
I have tons of problems getting Rt to work on my mac, 90% of the times I get - host is not available error message
I always end up not using it.... that slows my workflow.
V-ray Rt viewport is great but i would prefer something more like this ( in terms of what is rendering and looking at elements )https://vimeo.com/113739217
- Every time i use cad data, like everyone has already written on the forum, it comes with a lot of the normal wrong, and to V-ray they are very import and to me also so I dont have to render 2 faces, but i could thing a method the generally overwrite and say that I want the whole scene to be double sided.
Even using materials with the override wasn't working.
My surprise was to notice v-ray was the only one that I tried that cared for the normal direction, renderman, arnold and corona ( all for maya ) rendered the data fine without any teak.
Is is something I have to tick on settings, that forces 2 sided geo ?
Keep going vlado and team, v-ray is excellent.
-Still missing having a render view that select cameras and creates a snapshot.
-Need a way to save the render elements config, in the same way I can save v-ray render settings ( thats is really import )
I have tons of problems getting Rt to work on my mac, 90% of the times I get - host is not available error message
I always end up not using it.... that slows my workflow.
V-ray Rt viewport is great but i would prefer something more like this ( in terms of what is rendering and looking at elements )https://vimeo.com/113739217
- Every time i use cad data, like everyone has already written on the forum, it comes with a lot of the normal wrong, and to V-ray they are very import and to me also so I dont have to render 2 faces, but i could thing a method the generally overwrite and say that I want the whole scene to be double sided.
Even using materials with the override wasn't working.
My surprise was to notice v-ray was the only one that I tried that cared for the normal direction, renderman, arnold and corona ( all for maya ) rendered the data fine without any teak.
Is is something I have to tick on settings, that forces 2 sided geo ?
Keep going vlado and team, v-ray is excellent.
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