Hi,
It would be really useful if the VRayProxy loader would take into account the rest data that Houdini can create when exporting abc files.
My main use case would be for use with the VRayTriPlanar node, as it works great for texturing RBD destruction sims but the textures don't go along with the animation. This is still the case if exporting a deforming and none deforming abc file.
This would greatly improve my workflow and avoid less attractive work arounds.
Thanks,
David
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