Lack of support for instancing is a major disadvantage.
I have been scattering a cloud scape recently with single frame vdb chaches of about 300MB a piece,
when i reach 10ish in vray, loading the scene at render time (Optimizing Volumetrics) takes more time than the actual render.
Switched to another renderer and the load time with several hundred is bassicly the same as one.
Found an old post from 2014 where they had the same issues, have a work around been found?
(https://forums.chaosgroup.com/forum/...openvdb-clouds)
if not, please add this as soon as possible.
-Esben
I have been scattering a cloud scape recently with single frame vdb chaches of about 300MB a piece,
when i reach 10ish in vray, loading the scene at render time (Optimizing Volumetrics) takes more time than the actual render.
Switched to another renderer and the load time with several hundred is bassicly the same as one.
Found an old post from 2014 where they had the same issues, have a work around been found?
(https://forums.chaosgroup.com/forum/...openvdb-clouds)
if not, please add this as soon as possible.
-Esben
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