Well after attempting to mimic the rendering example that came with my Archmodels purchase, I've given up trying my own way and would like some assistance from the experts here. I was able to get the shader tree basics to work insofar as having the 2-sided materials work for the leaves, but as you can see from my rendering vs Archmodels', I'm a long way from achieving that beautiful healthy foliage disbursement of sunlight. My leaves are ugly and lifeless. Can anyone share their material settings for getting their leaves to look as good as the Archmodels one? I'm even showing the maps I'm using if that will answer questions as to what I'm doing wrong. Thanks!!
jess
jess
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