HI all,
I have made a reflection catcher and it's almost done. I have a few questions as I do not understand some settings.
But first, why is there a black edge? (see image, on the shadow side, the top and right edge have a distinct black edge.)
Second,
The cube is 1 cubic meter, why does the Dim distance need to be at least 2.2 m to have a full reflection? (in the image, the dim distance is 1.5 m).
The Dim fall-off is set to 1 in the image, but I still have a hard ending reflection. It does add a white glow near the end. When setting the "Affect channels" to something other than 'all-channels' the dim fall-off is correct but the color in the reflection is gone.
All materials are standard V-ray materials.
I have made a reflection catcher and it's almost done. I have a few questions as I do not understand some settings.
But first, why is there a black edge? (see image, on the shadow side, the top and right edge have a distinct black edge.)
Second,
The cube is 1 cubic meter, why does the Dim distance need to be at least 2.2 m to have a full reflection? (in the image, the dim distance is 1.5 m).
The Dim fall-off is set to 1 in the image, but I still have a hard ending reflection. It does add a white glow near the end. When setting the "Affect channels" to something other than 'all-channels' the dim fall-off is correct but the color in the reflection is gone.
All materials are standard V-ray materials.
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