How is Vray fur compared to Modo fur in terms of renderspeed and memory usage ?
In Modo fur i have a setting where i can place the strands absolute via a distance setting so the density stays always the same (for example good for different sized carpets with the same material), is there something like that in Vray fur ?
In Modo fur i have a setting where i can place the strands absolute via a distance setting so the density stays always the same (for example good for different sized carpets with the same material), is there something like that in Vray fur ?
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