OK simple scene... plane for ground shadow, a plane for reflection and a reflective ball. On the ground plane I have shadow catcher which works as expected and I have a camera projection map image to get the ground shadows in the reflection of the ball. I can get either of them to work just not work together. The images below show the issue. The ball with the shadow has the incorrect reflection and the ball with no shadow has the correct reflection. How can I get these two to work together. I cannot simply use the hdr as a reflection as it give some unrealistic reflections
Carter
Carter
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