Hi
Im trying to figure out caustics for some crystals on to a ground plane, but getting no results at all. I've read https://docs.chaosgroup.com/display/VRAY4MODO/Caustics and done this
1 moved my crystal material above the base shader, and given it it's own shader.
2 VRay Object Properties in the Shader and present and enable and caustics multiplier is set to 5
3 added a point light, with light lining so it does not affect the ground.
4 VRay light properties are present for this light and caustics multiplier set to 5
5 Under GI - Enable Caustics is ticked.
Please could you let me know what I am missing? Many thanks!
Im trying to figure out caustics for some crystals on to a ground plane, but getting no results at all. I've read https://docs.chaosgroup.com/display/VRAY4MODO/Caustics and done this
1 moved my crystal material above the base shader, and given it it's own shader.
2 VRay Object Properties in the Shader and present and enable and caustics multiplier is set to 5
3 added a point light, with light lining so it does not affect the ground.
4 VRay light properties are present for this light and caustics multiplier set to 5
5 Under GI - Enable Caustics is ticked.
Please could you let me know what I am missing? Many thanks!
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